There is a huge demand for interaction and UX designers at the moment. The job market in the design field is currently on the rise; plenty of companies and startups are understanding the value for good design these days which is the reason for the rise in the demand. But it’s not just for designers. Companies are looking for “good” designers. And by “good” designers, we mean
- Has a good understanding of the design process and knows when to use the process and when not to.
- Is open to dealing with clients and is ready to lead and take charge of a project if ever the need arises.
- Someone who is willing to go the extra mile of understanding the domain of the project and is open to researching, ideating and documenting requirements and concepts.
- has a good knowledge of the tools and is willing to broaden his/her skillset by learning other tools that may be needed for a future project.
- Someone who keeps up with the trends and is willing to learn and understand what needs to be done if they are asked to follow the trends.
- Is open to multiple levels of iterations and feedback at all stages of the project and is open to debating and discussing ideas with the team, clients or stakeholders.
- Has a good idea of what they are doing when it comes to designing clean and user-friendly interfaces and is open to trying and experimenting with new styles, layouts and interactions.
- Someone open to thinking up out of the box solutions and even drastic ideas while working on a project.
- Has a basic understanding of code (not high level) which can make it easier while communicating with developers.
These are some characteristics that we feel is what makes a good designer. Other factors like a good looking portfolio, resume, and fitment to the team comes when the interview process happens. The above points are just an observation of what we think makes for the ideal designer currently.